![]() Today we launched a new application - Adobe Substance 3D Stager! Stager is built by the same team that built Dimension with a shared foundation for some technology while also being a bit reimagined. It's been a little while since I've had an announcement for the community, but I'm very happy to be able to break the silence on some exciting news. the exported GLBs look completely different as well.Hi everyone! Jeanette here, lead product manager for Dimension. We're supposed to spend our time adjusting past files in 2.1, in the hopes they might render as they always have? 2.1 will cause me to lose more time by having to tweak past files. why on earth would 2.1 introduce rendering that won't render a consistent look with any version which rendered it before? Just look at this attached example, which uses the same exact file to render. This update is complete when it comes to consistency of file rendering existing files with the same results past versions created. Why should I have to research and adjust my historical file's long-standing Material properties so that 2.1 renders will look like every version rendered beforehand? I am supposed to edit every single past file, just to hope to get the same visual results with which I have been pleased in the past? Ridiculous. same file, and the render is completely different with the 2.1 update. Is anyone else noticing wildly different results amongst renders done before today's update (2.1) and any previous version? I'm opening a file I rendered just yesterday (2.0.2) with today's update (2.1,) and the results are completely different when I render it again with 2.1. What a wreck this 2.1 update has created. ![]()
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